VENGEANCE: THE NORIAN CHRONICLES
A story-driven fantasy RPG I created and continue to evolve — blending worldbuilding, character design, mobile publishing, UI iteration, and long-term product care.
PLAYER ONE / SOFTWARE DEVELOPER · GAME CREATOR · OSLO
A fun pixel-art RPG-style portfolio showcasing real software experience, released games, and the worlds I’m building next.
Featuring Vengeance: The Norian Chronicles, Words and Sand, Vengeance: Origins, and Starnection.
CHAPTER 01 / WORLD MAP
Jump between game worlds, developer stats, and real-world experience like a proper RPG adventure.
CHAPTER 02 / PROJECT ARCHIVE
Each project shows a different side of my work — from full-stack systems and mobile releases to puzzle design and RPG development.
A story-driven fantasy RPG I created and continue to evolve — blending worldbuilding, character design, mobile publishing, UI iteration, and long-term product care.
A calm, tactile mobile word puzzle built with Flutter — combining falling sand, handcrafted campaign content, and generated challenge levels.
An upcoming retro-inspired RPG project with a stronger classic combat identity, atmospheric art direction, and a fresh new chapter in the Vengeance universe.
A constellation-themed puzzle project in development, focused on elegant path mechanics, clean game feel, and a magical night-sky identity.
CHAPTER 03 / CHARACTER PROFILE
The developer behind the code, the systems, and the worlds.
Full-stack developer with production experience building IoT applications, REST APIs, responsive frontends, and cross-platform mobile software. I also design and ship my own games, combining technical execution with product thinking and creativity.
CHAPTER 04 / GUILD HISTORY
Experience earned in production environments, alongside my own indie projects.
AUG 2026 – PRESENT · INTERNSHIP · OSLO
Working with a team creating a cross-platform AI application. Building experience with Flutter, Dart, BLoC, Android Studio, Xcode, and modern software workflows.
CURRENT QUESTAUG 2024 – FEB 2025 · OSLO
Built IoT features, designed .NET Core REST APIs, developed Blazor UI flows, and optimized SQL Server queries and schemas as part of an Agile product team.
COMPLETED QUESTMAY 2021 – AUG 2022 · PART-TIME · GREECE
Managed daily operations and inventory while studying, gaining practical ownership and operational discipline early on.
COMPLETED QUESTCHAPTER 05 / QUEST LOG
A quick quest log of the milestones that shaped my path.
MSc in Programming and System Architecture at the University of Oslo (2022–2024), with focus on software architecture, distributed systems, and modern application design.
EDUCATIONBSc in Information Technology at Deree (2015–2021), building the foundation in programming, systems analysis, and web development.
EDUCATIONIndependently created and released mobile games including Vengeance: The Norian Chronicles and Words and Sand.
PROJECT MILESTONEContinuing to build Vengeance: Origins, Starnection, and future software experiences while growing professionally in Norway.
ACTIVE QUESTCHAPTER 06 / TAVERN & GUILD BOARD
If you have a software role, collaboration idea, or just want to talk games and product development, I’d love to hear from you.
This portfolio now includes animated banners, floating particles, a scrolling quest ticker, bounce sprites, and reveal-on-scroll cards — with even more room for future RPG interactions.
Next upgrades could include a walking overworld character, soundtrack toggle, NPC popups, and game-specific micro-interactions.
Reach me through the channels below. This public version intentionally leaves out my phone number and keeps the focus on direct professional contact.